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struct vs readonly struct vs ref struct vs record struct

C# knows struct since its down of time. But there are also recent additions like readonly struct, record struct and ref struct.

This article will show what are the differences between those 4.

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Heap, Stack, Boxing and Unboxing, Performance ... let's order things!

In this article I will shade some lights on some of the most used terms which seems very confusing especially for beginners: heap, stack and boxing and unboxing.

Furthermore we will also encounter internet wisdom like:

Value types get stored on the stack. Reference types on the heap

We discuss why this is wrong and what the hell performance has to do with it?

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