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All posts with Tag Design Pattern

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The Humble Object Pattern

The Humble Object Pattern is a design pattern to make especially unit testing easier with the goal of separating behaviors that are easy to handle (domain logic) from behaviors that are hard to handle (like external events or dependencies).

So let's have a look at what it is and how you can utilize it.

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Repository Pattern - A controversy explained

In this blog post, we'll dive into the ins and outs of the repository pattern and examine both its benefits and its potential drawbacks. We will start from the very basic to some more advanced use cases. So let's dive right into it.

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Design patterns explained with sketches

This article will explain design patterns, which we use on a daily base, with smaller (over)simplified illustrations.

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