All posts with Tag ILGPU

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ILGPU - Processing Data on your GPU (CUDA / OpenCL in C#)

If you ever needed a massive amount of data processed in parallel you might had a look at OpenCL or CUDA. Both are based on a subset of C to describe the program your GPU has to execute.

So let's have a look how we can achieve this in the .NET way. Furthermore I'll give you some insights about GPGPU (General-purpose computing on graphics processing units) in general. Also some limitations and big differences to conventional "CPU"-Programming.

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