All posts with Tag UNO Platform

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Central nuget store for your UNO Platform App

With the newest UNO Platform update to .NET 6 we can leverage some cool things to simplify our dependency management. We combine .NET 6 with the new feature called Directory.Build.props to make that work.

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UNO Platform - Build a Todo App - Part 5

This is the last part of the series (for now 😄). In the last. Two parts are missing:

  • Drag and Drop the items from one lane to another
  • Save and load the state

And exactly those two things we will tackle. I also will give a small conclusion of my journey.

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UNO Platform - Build a Todo App - Part 4

In the forth part we will take care of our newly created todo item. Until now we clicked on a button and that's all. Sure we have a nice form where we can enter the basic information, but that is all.

The time has come to put our element into the respective swimlane. We will also learn how to add further nuget packages to our project.

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UNO Platform - Build a Todo App - Part 3

In the third part of our small mini series: "Building an todo app with the Uno Platform" we will dive deeper into creating a modal dialog where we can enter the details of our todo item. We will see how we can import additional Nuget packages and how we can leverage validation.

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UNO Platform - Build a Todo App - Part 2

This is the second part of our small mini series, where we build a todo app Kanban style with the UNO Platform. In this episode we are laying some ground work as well as defining all of our requirements we want to achieve.

We will slowly start creating our first components and make everything work smoothly together.

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UNO Platform - Build a Todo App - Part 1

This is the beginning of a mini series shedding some lights on the UNO Platform. The UNO Platform enables us to write code once and run it on a wide range of platforms (Windows, MacOS, Android, Linux, ...). So let's have a look at this. To do so we will create a small Todo App Kanban-style so we can organize our thoughts and work 😉

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